Generally more bullets = good.Īround every 3 days, you'll encounter a trader camp. People with higher medical will be able to use less and may be able to heal more people.Īmmo is ammo, which will fill the type of gun the ammo matches. Medical will generally use 1-4 medical items per health slot healed, depending on the highest medical stat someone has. Generally more gas consuming cars will be slower but will be more stronger and will last longer times on the roads without repair, and will be easier to repair as well if you need it to be repaired. If you do not have one piece of food for each survivor, the group will eat what food they have but they'll still be starving, and all lose two morale.įor gas, depending on the car, a normal car will use up anywhere between 6-16 fuel each time it requires gas consumption, depending on the type on car. If you have food between x1 and x2 amount the survivors you have, they will ration less and will only eat once piece of food each and lose one morale. If survivors have 0 or 1 morale, they will gain one morale if they eat two pieces of food. In your car you will have 2 flashlights, which is useful in later areas.Īs you go on, you'll notice other items that appear in a menu, in order, they are.įood - Gas - Medical - Pistol Ammo - Rifle Ammo - Shotgun Ammoįor each survivor you have, you generally need x2 the amount of food per survivor, with some exceptions depending on character's trait. The old car is a fully middle of the road car with it taking 10 gas, going normal speed, and having decent health and fairly high repair. You will start with the old car unless you have a car nut. You might start with bonus food, medical supplies or ammo depending on what perk someone has. You will always start with 8 food and 100 gas and each survivor will start with 4 morale. Wits, Attitude, Composure and Loyalty will all be random 0-6.įor a quick guide about what is 0-6 icons look like: Without any special modifiers, Strength, Fitness, Shooting (combat skills) along with Medical and Mechanical (support skills) will start at 0. To any new player, the first thing you’ll see is a huge amount of information about your characters, most things or all things have a ?.
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